Showing posts with label Gene Deitch. Show all posts
Showing posts with label Gene Deitch. Show all posts

Monday, May 23, 2022

Hand Drawn Animation is not "2D" animation

Hand Drawn animation Preston Blair

Before the mid-to -late 1990's I never heard anyone refer to hand drawn animation as "2D" .  In fact , most of us were endeavoring to draw our characters with solid construction so the illusion of the character existing in 3-dimensional space was convincing.  

In traditional hand drawn animation it's all about making the drawings look dimensional , as if these characters exist in real space.  They're not "2D" characters existing on a flat plane.   We draw characters with 3D shapes, not 2D shapes: Cubes , Spheres, Cones, Cylinders , not  squares, circles, triangles, rectangles.

3D Shapes for Hand Drawn Animation
What is "2D" about this kind of thinking ?  -- 
Foreshortening Perspective Preston Blair

Movement of body masses

These drawings by Preston Blair reminded me of why we didn't ever think of our work as "2D".   I still do not like the term "2D animation".   I prefer the term hand drawn animation or traditional animation.

I'm reminded of Gene Deitch's video from 2009 where he discussed this at length. 

The speech was called "Quo Vadis Animation?"

Gene Deitch:

“The core of my speech is a pitch for the survival and eventual return to primary favor of “drawn animation.” (Don’t provoke me by mentioning the term “2D” in my presence!)

“I am here to raise a cheer for what I prefer to call Drawn Animation. We who have been raised on the tradition of animated drawings, attempting create what Frank Thomas and Ollie Johnston called, “The Illusion of Life,” have been more and more pushed aside and given the demeaning title of “2D” animators.   I am quick to remind you that anything projected onto a flat movie screen is essentially 2D. It’s a meaningless term. I repeat that the entire world of graphic art, every drawn or painted style can be animated in any fanciful way, which in turn would lead to the widest range of storytelling and endless visual variety.”

The entire speech is on Cartoon Brew in written form:

https://www.cartoonbrew.com/ideas-commentary/gene-deitch-quo-vadis-animation-18033.html

Unfortunately the video of Gene delivering this talk is no longer available to view on Cartoon Brew.  It's marked on Cartoon Brew as a "private video" . That's a shame , because it is worth revisiting , or watching for the first time if you've never seen it. 

Fortunately some kind soul re-posted the video here:

https://www.youtube.com/watch?v=sxo5xxcBwkc

Saturday, November 14, 2009

A Day For Hand Drawn Animation - 2009

"A Day For Hand-Drawn Animation -2009"
(click on image to view it larger)
 
I posted about this last year , here:
http://hand-drawn-animation.blogspot.com/2008/11/day-for-hand-drawn-animation.html
 
with a follow-up post , here:
 
This annual "Day for Hand Drawn Animation" is sponsored by Tahsin and Lâle Özgür at Maltepe University in Istanbul .
 
All devotees of hand drawn animation are invited to mark the day , regardless of their geographical location. (the internet creates such a small world).
 
This year Tash and Lâle write:
November 18th, a Day for Hand-Drawn Animation A universe of dreams and fantasy that opened up with Steamboat Willie on November 18th, 1928, or even earlier, with Little Nemo in 1911. A universe wonderful for the spectator, and even more so for the artists and craftsmen. The tradition is alive and well in 2009. May we all celebrate, those of us who insist on keeping it alive, and those of us who never tire of watching! -Tash & Lâle Özgür
I thought the point that Tash made last year about the distinction of "hand drawn animation" is important to repeat:
"We call it, in our quaint Oriental tongue, Çizgi Film Bayrami, which clumsily translates as "Line-Film Holiday" or something ... "Line-Film" being what we call this kind of film. English lacks a direct equivalent, and the more generic term "animation" might have even facilitated the CG takeover ("it's all animation, isn't it?")
Think of our concept of "line film" as closer to the French "dessin animé" ("animated drawing") - it's French, language of culture, so it probably has more weight in the argument. Which argument? Why, that hand drawn animation is a distinct art form, and not simply a step on the way towards something else. "
------
 
Recently the veteran animator/designer/director Gene Deitch made a similar point in a speech prepared for the Xiamen International Animation Festival (Oct. 30th-Nov. 3rd) in China. Gene's speech is titled "Quo Vadis Animation?" The entire text of his speech is on Cartoon Brew:
 
 
Here is the summary:
“The core of my speech is a pitch for the survival and eventual return to primary favor of “drawn animation.” (Don’t provoke me by mentioning the term “2D” in my presence!)"
Here is a video Gene made since his travel visa was not approved by the Com munist Chinese government , so he was not able to present the speech at the Xiamen International Animation Festival :




Thursday, November 12, 2009

On the survival of Drawn Animation

My friend , animator Tahsin Özgür has often made the point that the term "2D animation" is inadequate to use when referring to what we know as classical or traditional hand drawn animation. Writing of the annual "Day for Hand Drawn Animation" celebration that he and his wife Lale sponsor at Maltepe University in Istanbul , Tash says:


"We call it, in our quaint Oriental tongue, Çizgi Film Bayrami, which clumsily translates as "Line-Film Holiday" or something ... "Line-Film" being what we call this kind of film. English lacks a direct equivalent, and the more generic term "animation" might have even facilitated the CG takeover ("it's all animation, isn't it?")

Think of our concept of "line film" as closer to the French "dessin animé" ("animated drawing") - it's French, the language of culture, so it probably has more weight in the argument.
Which argument? Why, that hand drawn animation is a distinct art form, and not simply a step on the way towards something else. "


Recently the veteran animator/designer/director Gene Deitch made a similar point in a speech prepared for the Xiamen International Animation Festival (Oct. 30th-Nov. 3rd) in China. Gene's speech is titled "Quo Vadis Animation?" The entire text of his speech is on Cartoon Brew:


https://www.cartoonbrew.com/ideas-commentary/gene-deitch-quo-vadis-animation-18033.html


Here is the summary:

“The core of my speech is a pitch for the survival and eventual return to primary favor of “drawn animation.” (Don’t provoke me by mentioning the term “2D” in my presence!)"

Here is a video Gene made since his travel visa was not approved by the Chinese government , so he was not able to present the speech at the Xiamen International Animation Festival :