Showing posts with label classical animation. Show all posts
Showing posts with label classical animation. Show all posts

Monday, May 23, 2022

Hand Drawn Animation is not "2D" animation

Hand Drawn animation Preston Blair

Before the mid-to -late 1990's I never heard anyone refer to hand drawn animation as "2D" .  In fact , most of us were endeavoring to draw our characters with solid construction so the illusion of the character existing in 3-dimensional space was convincing.  

In traditional hand drawn animation it's all about making the drawings look dimensional , as if these characters exist in real space.  They're not "2D" characters existing on a flat plane.   We draw characters with 3D shapes, not 2D shapes: Cubes , Spheres, Cones, Cylinders , not  squares, circles, triangles, rectangles.

3D Shapes for Hand Drawn Animation
What is "2D" about this kind of thinking ?  -- 
Foreshortening Perspective Preston Blair

Movement of body masses

These drawings by Preston Blair reminded me of why we didn't ever think of our work as "2D".   I still do not like the term "2D animation".   I prefer the term hand drawn animation or traditional animation.

I'm reminded of Gene Deitch's video from 2009 where he discussed this at length. 

The speech was called "Quo Vadis Animation?"

Gene Deitch:

“The core of my speech is a pitch for the survival and eventual return to primary favor of “drawn animation.” (Don’t provoke me by mentioning the term “2D” in my presence!)

“I am here to raise a cheer for what I prefer to call Drawn Animation. We who have been raised on the tradition of animated drawings, attempting create what Frank Thomas and Ollie Johnston called, “The Illusion of Life,” have been more and more pushed aside and given the demeaning title of “2D” animators.   I am quick to remind you that anything projected onto a flat movie screen is essentially 2D. It’s a meaningless term. I repeat that the entire world of graphic art, every drawn or painted style can be animated in any fanciful way, which in turn would lead to the widest range of storytelling and endless visual variety.”

The entire speech is on Cartoon Brew in written form:

https://www.cartoonbrew.com/ideas-commentary/gene-deitch-quo-vadis-animation-18033.html

Unfortunately the video of Gene delivering this talk is no longer available to view on Cartoon Brew.  It's marked on Cartoon Brew as a "private video" . That's a shame , because it is worth revisiting , or watching for the first time if you've never seen it. 

Fortunately some kind soul re-posted the video here:

https://www.youtube.com/watch?v=sxo5xxcBwkc

Wednesday, October 31, 2012

Michel Gagne's Secret Production Blog for "The Saga of Rex"

Michel Gagne is making an animated film based on his graphic novel , “The Saga of Rex” .   He is funding the film through Kickstarter.

http://www.kickstarter.com/projects/michelgagne/the-saga-of-rex-the-animated-film-project

Anyone who makes a contribution of $20 or more will gain access to The Secret Production Blog on the making-of the film

Michel writes:

“I will use the Secret Production Blog to share what I learn, divulge my tricks and give a real insight into my process. I want to make this a great tool for animation students to see how I do things—sort of "a crash course in making a classically animated film". Hopefully, potential creators will be inspired to put that knowledge to use in their own future productions... and by the same token, help keep the art of 2D animation alive. I'm going to be learning a lot myself and sharing will make it all the more worthwhile.

If you know of any animation/art schools, students, or enthusiasts that would be interested in getting a real behind the scene look at this endeavor, please let them know and pass the link around. Once again, thank you all for your support!”




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Friday, July 29, 2011

New AAU Animation Dept. blog - "Animation School Daily"

Brand spanking new blog from the Traditional (2D) Animation Dept. at the Academy of Art University that you should check out :

Animation School Daily Blog 


It's just started, so bookmark and keep checking back for more posts soon.

First two posts have some beautiful drawings by AAU instructors:

This beautiful figure study in charcoal by Associate Director of 2D Animation (Onsite) , Diana Coco-Russell -


   (click on the image to view it larger)



and this terrific illustration -- "Young Walt" --  by Full Time Faculty (2D Animation - Onsite) Nicolas Villarreal -

     (click on the image to view it larger)

Great stuff , eh ?   More to come soon .   Drawings, departmental news, inspirational art for classical animation.

Tuesday, June 7, 2011

New blog: the DEJA VIEW by Andreas Deja

Here is some very good news for students and fans of classical hand-drawn animation.   Esteemed Disney animator Andreas Deja has started a blog :

The Deja View blog

Andreas says he will be covering topics such as:

"Scans of rough animation drawings, thumbnail sketches and character designs, mostly the work of Disney's Nine Old Men. The majority of this art has never been published.
I will write short comments and explain, what makes a particular piece unique.
Since I was lucky enough to hang out with Frank and Ollie, Mark, Milt, Eric and Kimball for many years, I will also tell you anecdotes andstories that they told me.  Some of them are pretty hilarious ! These guys were all geniuses, but it's so interesting to discover their human side. Trials and errors, triumphs and failures, professional jealousy and even insecurities were all part of their lives.
Occasionally I will post the works of other artists who inspire me, such as Heinrich Kley, TS Sullivant, Wilhelm M Busch , and others.  
You will also find some of my own stuff as well." 
One of the treasures Andreas has shared from his collection:



And on the blog he's offering commentary which illuminates why scenes like these are so masterfully animated. If you're a serious student of animation then go there now , bookmark it , and visit often.

Here's a photo of Andreas when he started at Disney in 1980 , training under the great Eric Larson:




Go to Andreas's blog now to read some of his thoughts on Eric's animation , complete with rare animation drawings from his collection.

Tuesday, February 15, 2011

"L'Illusionniste" an animated film by Sylvain Chomet




Last year I made several posts about Sylvain Chomet's new animated feature , The Illlusionist  ("L'Illusionniste") .    
Time to mention it again. 


Now that the film has received an Academy Award nomination as "Best Animated Feature Film"  and is in a somewhat wider release pattern I wanted to post the release schedule from Sony Classics.   Here is where the film is currently playing or will be opening soon:

http://www.sonyclassics.com/theillusionist/dates.html


If the film is playing in your city or close-by I highly recommend you see this sumptuously animated film.  Especially if classical hand-drawn animation is something you are passionate about then you  owe it to yourself to see and support this beautiful, poignant film on the big screen.

Here is the North American Trailer -



(I suggest that you switch the video settings to HD , watch full-screen).  

 Here is some artwork from the film:
Production Drawings & Backgrounds from The Illusionist


Pencil Tests from The Illusionist


Excellent review of the film by Mark Mayerson:
"The Illusionist" a review by Mark Mayerson


Roger Ebert's review:
"The Illusionist"  reviewed by Roger Ebert


--------

The North American (Sony Classics) website for the film:
http://www.sonyclassics.com/theillusionist/

The French (Pathé) website for the film :
http://www.lillusionniste-lefilm.com/#/home
Sylvain Chomet at the animation table -

Saturday, December 18, 2010

Headless Productions

Headless Productions is a small independent animation studio founded by Adrian Garcia, Alfredo Torres and Victor Maldonado,  based in Barcelona.

Show reel:




A teaser for their latest project "I'm A Monster"

This is a piece developed to give an idea of the mood and look of the film and the characters.

Saturday, November 14, 2009

A Day For Hand Drawn Animation - 2009

"A Day For Hand-Drawn Animation -2009"
(click on image to view it larger)
 
I posted about this last year , here:
http://hand-drawn-animation.blogspot.com/2008/11/day-for-hand-drawn-animation.html
 
with a follow-up post , here:
 
This annual "Day for Hand Drawn Animation" is sponsored by Tahsin and Lâle Özgür at Maltepe University in Istanbul .
 
All devotees of hand drawn animation are invited to mark the day , regardless of their geographical location. (the internet creates such a small world).
 
This year Tash and Lâle write:
November 18th, a Day for Hand-Drawn Animation A universe of dreams and fantasy that opened up with Steamboat Willie on November 18th, 1928, or even earlier, with Little Nemo in 1911. A universe wonderful for the spectator, and even more so for the artists and craftsmen. The tradition is alive and well in 2009. May we all celebrate, those of us who insist on keeping it alive, and those of us who never tire of watching! -Tash & Lâle Özgür
I thought the point that Tash made last year about the distinction of "hand drawn animation" is important to repeat:
"We call it, in our quaint Oriental tongue, Çizgi Film Bayrami, which clumsily translates as "Line-Film Holiday" or something ... "Line-Film" being what we call this kind of film. English lacks a direct equivalent, and the more generic term "animation" might have even facilitated the CG takeover ("it's all animation, isn't it?")
Think of our concept of "line film" as closer to the French "dessin animé" ("animated drawing") - it's French, language of culture, so it probably has more weight in the argument. Which argument? Why, that hand drawn animation is a distinct art form, and not simply a step on the way towards something else. "
------
 
Recently the veteran animator/designer/director Gene Deitch made a similar point in a speech prepared for the Xiamen International Animation Festival (Oct. 30th-Nov. 3rd) in China. Gene's speech is titled "Quo Vadis Animation?" The entire text of his speech is on Cartoon Brew:
 
 
Here is the summary:
“The core of my speech is a pitch for the survival and eventual return to primary favor of “drawn animation.” (Don’t provoke me by mentioning the term “2D” in my presence!)"
Here is a video Gene made since his travel visa was not approved by the Com munist Chinese government , so he was not able to present the speech at the Xiamen International Animation Festival :




Thursday, November 12, 2009

On the survival of Drawn Animation

My friend , animator Tahsin Özgür has often made the point that the term "2D animation" is inadequate to use when referring to what we know as classical or traditional hand drawn animation. Writing of the annual "Day for Hand Drawn Animation" celebration that he and his wife Lale sponsor at Maltepe University in Istanbul , Tash says:


"We call it, in our quaint Oriental tongue, Çizgi Film Bayrami, which clumsily translates as "Line-Film Holiday" or something ... "Line-Film" being what we call this kind of film. English lacks a direct equivalent, and the more generic term "animation" might have even facilitated the CG takeover ("it's all animation, isn't it?")

Think of our concept of "line film" as closer to the French "dessin animé" ("animated drawing") - it's French, the language of culture, so it probably has more weight in the argument.
Which argument? Why, that hand drawn animation is a distinct art form, and not simply a step on the way towards something else. "


Recently the veteran animator/designer/director Gene Deitch made a similar point in a speech prepared for the Xiamen International Animation Festival (Oct. 30th-Nov. 3rd) in China. Gene's speech is titled "Quo Vadis Animation?" The entire text of his speech is on Cartoon Brew:


https://www.cartoonbrew.com/ideas-commentary/gene-deitch-quo-vadis-animation-18033.html


Here is the summary:

“The core of my speech is a pitch for the survival and eventual return to primary favor of “drawn animation.” (Don’t provoke me by mentioning the term “2D” in my presence!)"

Here is a video Gene made since his travel visa was not approved by the Chinese government , so he was not able to present the speech at the Xiamen International Animation Festival :



Tuesday, October 13, 2009

Tom pencil test (Tom & Jerry)

I haven't posted a classic pencil test in a while.  Here for your inspiration is a scene from Hanna Barbera's  MGM Tom & Jerry cartoons. Not sure which of the regular T & J animators did this scene :  Irv Spence, Ed Barge, Ken Muse, Ray Patterson. (or another ?)   Enjoy.

Friday, June 12, 2009

Milt Kahl Tribute - Videos online

(click image to see it larger)

In April the Academy of Motion Picture Arts & Sciences hosted a tribute to master animation Milt Kahl, which they called "Milt Kahl: Animation's Michelangelo" .

The Academy has now posted video excerpts from some of the panel speakers from that event, including John Musker, Ron Clements, Brad Bird, Andreas Deja, Floyd Norman, Richard Williams, John Pomeroy, and Alice Davis, among other notables.

Great memories of the master . Go watch the videos here, right now !  --- 

Milt Kahl Tribute Videos - Click HERE -

a little reminder of how amazing Milt's animation is: 

Saturday, February 28, 2009

"On Timing" talk by Dick Huemer , Disney animator

Hans Perk has pulled another magical relic from animation's past out of his magic hat:

A c.1936 lecture given at the Disney Studio by animator Dick Huemer on Timing. Read it here ---

Dick Huemer lecture on Timing .

This stuff is gold. Read it . Then read it again. Apply. Repeat.

Actually I need to correct myself : I said it was a "relic" from animation's past, but that gives the impression that it's just a piece of history ... but as Hans Perk points out :

"I feel I need to point out that the things discussed here still hold true today, also in computer animation. A principle is a principle, whatever the medium. If we do not learn about the successes and failures of yesterday, how can we be sure we make the right decisions today? Don't mistake these documents for "funny old stuff." If you are employed in the animation business, know that they are part of the groundwork of what pays your salary today!"


This is the real stuff , friends. While you're there make sure you bookmark Hans' blog A-Film L.A. and check out the other Disney lectures and material he has posted on his blog.

Two relevant documents which relate to the Dick Huemer talk on Timing are the scene drafts for the short films "Mickey's Polo Game" and "Alpine Climbers" :

Mickey's Polo Game scene draft

Alpine Climbers scene draft

A scene draft was (is) a studio document prepared to show which animator was assigned to what scenes and the scene
lengths in terms of scene length footage (35mm motion picture footage) . A draft is made for each short or feature film .





Friday, November 28, 2008

A Forum for Classical Hand-Drawn Animation


Animator Chris Doyle has started a new forum for the discussion of classical hand-drawn animation:


Check it out.  Jump in and participate in the discussion. 

In one discussion related to the post down below about  "A Day for Hand-Drawn Animation" celebration in Turkey,  animator Tahsin Özgür makes a very good distinction about the place of hand-drawn animation:

"Today is Nov. 21st, three days already since the Hand Drawn Animation Day held at Maltepe University in Istanbul.

We called it,  in our quaint Oriental tongue,
 Çizgi Film Bayrami, which clumsily translates as "Line-Film Holiday" or something ... "Line-Film" being what we call this kind of film. English lacks a direct equivalent, and the more generic term "animation" might have even facilitated the CG takeover ("it's all animation, isn't it?") 

Think of our concept of "line film" as closer to the French "dessin animé" ("animated drawing") -  it's French, language of culture, so it probably has more weight in the argument. Which argument?  Why, that hand drawn animation is a distinct art form, and not simply a step on the way towards something else. "

That is a good distinction and I wish the English language had such a term as "Line-Film"  or  "le dessin anime" to denote animated drawings.

I usually try to make the distinction by using the terms "traditional animation" or "classical animation" , or "hand-drawn animation". The one term I do not care for as much , but seems ubiquitous now is "2D Animation" . Animation can be completely CG , but also be 2D (such as vector-based animation in Flash or ToonBoom) .   For better or worse the Academy of Art University has designated our department as the "2D Animation Dept." , so that's the term I have to work with for now.  (hence, I am the Online Coordinator of 2D Animation at AAU ).

But what we're really talking about here is animation that is expressed through drawing.  That's not at all to disparage CG animation or Stop Motion puppet animation, etc.   However,  the ascendancy of CG animation has unfortunately led to the widely held  perception that Tash mentions:   that hand drawn animation is "simply a step on the way towards something else" rather than being a distinct art form in and of itself.