This relatively new image capture station , the Simplicity Cam 5e HD Document Scanner by Recordex-USA may be of interest to online students who are looking to purchase an image capture station or scanner for digitizing their animation drawings --
This unit is compatible with both Windows and Mac OS .
Capture resolution up to2560 x 1944 (which is actually higher than Academy Full Aperture 2K Film res. of 2048 x 1556).
Manual control of White Balance and Exposure.
Max. capture area of 12.75" x 17.25" (so this will capture the usable drawing area on 12 Field [12"w x 9"h ] and 16 Field [16" w x 12.75" h] animation paper.)
Image capture is much faster than scanning on a Flatbed scanner , but the capture resolution of the Simplicity Cam 5e is equivalent to using a scanner and the resolution is much higher than most webcams or mini-dv cameras that are typically used for pencil testing on a down-shooter.
Confirmed to work with TVPaint Animation running under Windows and Mac OS. (potentially works with any other pencil test software such as Digicel Flipbook, or Toki Line Test, or ToonBoom Pencil Check. But check with the Tech Support Dept. of the software you are using to be sure it meets the specifications for capturing images into your software)
NOTE: You'll need to add a peg bar and the base of the unit will need to be bolted down to a table top or a board so it can't be knocked over or jarred out of position (the base is weighted, but it needs to be completely locked down for animation) .
Another great crop of student films from the Gobelins School in Paris , made for the 2010 Annecy Animation Festival . All are 1:00 minute or less . Shows that you can do a lot in one minute !
I love the fact that besides the solid animation and design work that these films put a great deal of emphasis on the cinematography . These films are built on a solid foundation of classical animation, but with a modern sensibility in terms of the camera work.
The latest issue of Steve Moore's online animation magazine FLIP! has a survey of animator's who are using Cintiq tablets for their professional and personal animation work.
Many of our students at Academy of Art University Online are animating paperlessly using Cintiqs and/or Intous tablets in our "traditional" (i.e. hand-drawn) animation classes . So this round up of professional opinions of how the workflow is changing (for better or worse) using tablet-based paperless animation is on interest.
It's always interesting to listen to animators discussing their favorite tools (it used to be that animators would get in to long, often passionate discussions about what was the "best" pencil .)
I think my friend Rusty Mills has the most detailed answers about what it means to be a traditional animator working on a Cintiq . Rusty emphasizes that it's not the Cintiq (or other tablets) that make something difficult to draw or to achieve a good line quality: it's the software being used and the computer that the tablet is attached to.
Rusty debunks several myths about using a Cintiq, such as:
"The Cintiq has terrible line quality."
Again it it entirely dependent on the software. Often the user doesn't know enough about a software package to alter the look of the line. I have even seen particular studios mandate bad line quality because the people in charge don't know how to use the software correctly.
If you find using a Cintiq alters your drawing style for the worse try changing some of the setting both in your software and in the tablet driver itself.
Following up on some of what Rusty talks about in that article on the "FLIP!" site here are things that I have found help to make animating with a tablet a much more enjoyable experience:
1.) Adjust the Digital Drawing Tools to your own preferences:
Also, an important point often missed by beginners to tablet based drawing is that the individual animator needs to make adjustments to the pre-set brushes and pencil tools that come with the software , be it TVPaint , Toonboom, or Flash, etc. The digital drawing tools in these programs can and should be tweaked to fit your own preferences , exactly as some animators prefer a certain type of pencil over another. (Blackwing 602 or Blaisdell Layout Pencil? Tombow or Col-Erase Tuscan Red ? ) Don't simply use the default settings on the drawing tools as they come with the software off the shelf . Play. Experiment . Try adjusting the tools until you get a "pencil" or a "pen" line that feels comfortable to draw with.
In addition to adjusting the drawing tools to fit your own preferences also be aware that some of the better animation programs such as TVP Animation (highly recommended) have custom "papers" which can be turned on in the background. The paper will give a more textured, toothy feel to the drawing , simulating the feel of drawing on a slightly rough surfaced paper.
For example here is a rough character sketch I did in TVP Animation with my own custom pencil tools . Most people looking at this sketch would have no idea that it wasn't drawn on paper:
(click image to see it larger)
2.) Project Resolution Size:
Another thing that many people overlook is that screen resolution of the project does matter : if your original file is low-res. like 640 x 480 you will not have nearly the same amount of control and subtly of line as working at full 2K Film Resolution 2048 x 1556 . Many people like to work at HD "wide-screen" resolution 1920 x 1080. Trying to get subtle line quality at 640 x 480 is like drawing on the back of a napkin or on a Post-It note compared to working on a large canvas or a large piece of high-grade bond paper. Sometimes I will work at lower resolutions if I'm just blocking in rough sketches that I know are not going to be any larger, the same as I will sometimes do a rough storyboard using Post-It notes , but if the line quality counts then use a larger resolution .
Then when you export your finished animation for uploading to a website you can reduce the size (say 2048 x 1556 output to 640 x 480 ) so the file sizes aren't unmanageable , but the original resolution should be as high as your computer can reasonably handle (this can become an issue if you don't have enough memory or your CPU is not fast enough ; as always a faster computer with more memory will run better. If your animation software runs sluggishly at high resolutions then it's time to upgrade ) .
3.) Wacom Pen Nibs:
Finally, be aware of the different types of stylus nibs that Wacom makes . The standard hard plastic nib that comes with the pen stylus can tend to be a bit slippery and hard to control as it skates across the surface of the tablet. Some people solve this by putting a thin piece of tracing paper vellum or a frosted (matte surface) piece of acetate over the tablet's surface to give the surface of the the tablet a bit of "grain" so the pen tip isn't quite so slippery. But another option that I prefer (especially for sketching rough animation drawings) is to use the Wacom "Felt Tip" nibs. These fiberous nibs feel more like drawing with a real pencil and are not as slippery as the standard plastic nib. For digital clean-up or "inking" I will sometimes use the Wacom "Stroke Nibs"which are like the standard plastic tip nibs, but they have a little spring in them which gives them a more flexible, springy feeling when laying down a line.
Here's another example of a "traditional" looking drawing done with a Cintiq tablet using the TVP Animation software:
(click image to view larger)
This is by Academy of Art Online instructor Mark Chong. Here's a screen capture time lapse movie of Mark drawing this in TVP:
Here's another video I found on YouTube showing the process of animating a traditional style animation scene (this time using Flash) in a paperless environment on the Cintiq tablet.
One of the amazing artists I've met through the TVPaint User Forum is Toronto-based conceptual artist and teacher ,Mark Chong. Mark has a real passion for teaching (specifically teaching Online , utilizing video tutorials) and I am very happy that he is now teaching for the Academy of Art Animation Dept. Online. (he's also going to be building a new course on visual development and concept art , ANM 475 - Inspirational Art for Animation . During the Spring '09 semester at AAU Mark will be teaching ANM 611 Visual Elements of Story and ANM 633 Character Design and Drawing for Animators online.
Mark has generously posted some wonderful FREE tutorials on his blog TEN-MINUTE DRAWING TECHNIQUES (but if you benefit from Mark's tutorials then drop a few dollars in his tip jar now and then, folks !)